There is nothing quite as bad as finally receiving your very own copy a game that you’ve been waiting for ages to get your hands on, only then to find it doesn’t even work.
With over $200 million worth of copies of the last instalment of the Halo series, this has certainly made its mark in gaming history. But this, unfortunately, has been marred by many users being unable to play their copy of Halo: Reach due to a disc read error. Forums dotted all over gaming websites (including Bungie as well) have been growing and growing with rather disgruntled gamers. Yet still, its been unclear as to the cause for this, though here at Gadget Venue, we think its more likely that a dodgy batch of games got out, seeing as such a huge number needed to have been produced in order to try and keep up with customer demand.